19/10/2019 - Now With (Some) Sound
Space Cart » Devlog
A bit of a light couple of weeks development wise. Here's what's new:
- Started working on adding a bunch of sound work. Currently all that's rigged up is the sound of the engine thrusters, some basic collision sounds, and a couple of bloops when entering and exiting the pause menu. More to come as I add new stuff.
- As previously mentioned, I added a pause menu. There's not much on it right now, but it does the job.
- Added a new movement function that reduces the velocity of the ship gradually to zero. That said, it's very buggy right now and has a weird side effect of making the ship start spinning in a large circle at incredibly high speed. Amusing, but not intended. I may need to change it to actually turn the ship in the direction of the forward vector, and then thrust in the inverse direction.
As for what's next on the docket, I'm looking at starting to add the actual gameplay and management systems. I'm probably going to spend the next week or two designing the UI and figuring out how to manage all the inventory systems and whatnot. I don't know if I'll be streaming all of that process, but certainly the implementation.
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Space Cart
Space Trucking. Space Exploring.
Status | Canceled |
Author | ADMAN |
Genre | Adventure |
Tags | Exploration, Grayscale, Space Sim, Trading |
Languages | English |
Accessibility | Configurable controls |
More posts
- 01/07/2021 - Space Cart Is (Not) DeadJul 01, 2021
- 15/02/2021 - Post-Demo DayFeb 15, 2021
- NEW DEMO OUT!Jan 01, 2021
- 17/12/2020 - Progress For Demo Day 36 Goes WellDec 17, 2020
- 05/11/2020 - TapedeckNov 05, 2020
- 08/10/2020 - A Round Of TweakingOct 08, 2020
- 26/09/2020 - Charted!Sep 26, 2020
- 10/09/2020 - Store's Open! (In-Game Currency, NO MTX - EVER.)Sep 10, 2020
- 13/08/2020 - Now Supporting ControllersAug 13, 2020
- 14/07/2020 - Survival SystemsJul 14, 2020
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