12/02/2018 Progress Report
Bullet Hell Lane Shooter » Devlog
That image is a little old, but it shows how the new player model looks.
What's Working:
- Lives system somewhat implemented
- 3D models for various things have been made and put into the game
- All items, enemies, and weapons have been implemented
What I Need To Work On:
- Textures and shaders for the models
- Saving and loading for the content creation system
- Loading enemy, weapon, and boss types into the content creator
- Continued 3D modelling
- Visual feedback from the HUD on various things
- Making more levels
- Boss fights
- Checkpoints
Other Things I'm Doing:
- HUD design
Future Things:
- Pausing
- Sound and Music
- Art assets
- Controller support
- Saving/Loading
- Graphics/Gameplay/Sound options
- Difficulty levels
- Bonus stuff
A Few Other Words:
3D modelling is a skill set that I haven't used in a while. I'm not great at it, but at least stuff is loading in and working properly, provided Unity behaves itself. Other than that, almost all the mechanics are done now. Only major thing left gameplay wise is how boss fights will work.
But anyway, things are coming along.
Get Bullet Hell Lane Shooter
Bullet Hell Lane Shooter
Bullet Hell Lane Shooter made in Unity.
Status | Canceled |
Author | ADMAN |
Genre | Shooter |
Tags | Abstract, Bullet Hell, lane-shooter |
Languages | English |
Accessibility | Configurable controls |
More posts
- PROJECT ON HOLDApr 08, 2019
- 14/01/2019 Progress ReportJan 14, 2019
- 14/11/2018 Progress ReportNov 14, 2018
- DEMO DAY 23 DEMO OUT NOWOct 31, 2018
- 12/10/2018 Progress ReportOct 12, 2018
- 22/09/2018 Progress ReportSep 22, 2018
- 19/08/2018 Progress ReportAug 19, 2018
- 17/07/2018 Progress ReportJul 17, 2018
- 21/06/2018 Progress ReportJun 21, 2018
- 19/05/2018 Progress ReportMay 18, 2018
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