01/09/2022 - Rotaction Is Completed, Release Date!
Rotaction » Devlog
IT'S DONE!
Here's your release date trailer.
Bug Fixes & Changes:
- Fixed various issues with the mobile version.
- Fixed a bug where multiple modifiers of the same type could be enabled at the same time.
- UI pages can now be scrolled with the right stick when using a gamepad.
- Bloom and Vignette are now toggled on by default when a fresh save file is made.
- Saving on mobile works correctly.
- Fixed a bug where wave type enemies would have an incorrect hitbox when larger/smaller enemy modifier was active.
- Fixed the player sprite selection not working properly.
- Changed controller analogue stick deadzones.
So What Now?
Well, you pay me £1 and receive the video game. Once September 9th rolls around that is.
I started development back in April, and now it's the start of September, which means about 5-6 months of work. Honestly, there's probably more that could be done, but I want to work on other bigger projects. But hopefully this can bring in a little bit of income. There's probably not going to be any major updates, but I might make an ad-supported version for phones at some point. I also would like to make gamepad support work with phones, it's currently broken.
Thanks to everyone that played it during Demo Day, /agdg/, and various other folks. Enjoy the game.
Get Rotaction
Buy Now£1.00 GBP or more
Rotaction
Rotation & Action. Survive as long as you can.
More posts
- 31/10/2023 - Android Update & Future PlansOct 31, 2023
- Rotaction Xmas Sale!Dec 15, 2022
- 09/09/2022 - ROTACTION NOW AVAILABLE!Sep 09, 2022
- 15/08/2022 - First Trailer!Aug 15, 2022
- Temporary Removal of Browser VersionJul 07, 2022
- 30/06/2022 - New SoundsJun 30, 2022
- 09/06/2022 - Post-ProcessingJun 09, 2022
- 01/06/2022 - Enemy Spawning ImprovementsJun 01, 2022
- 2022/05/19 - Improvements from Demo Day 44May 19, 2022
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